Ally Gambits |
Foe Gambits |
Self Gambits |
Gambit Name |
Cost |
Ally: any
| - |
Ally: party leader
| - |
Ally: Vann
| 50 |
Ally: Ashe
| 50 |
Ally: Fran
| 50 |
Ally: Balthier
| 50 |
Ally: Penelo
| 50 |
Ally: Basch
| 50 |
Ally: lowest HP
| 50 |
Ally: strongest weapon
| 50 |
Ally: lowest defense
| 50 |
Ally: lowest magick resist
| 50 |
Ally: HP <100%
| 50 |
Ally: HP <90%
| 50 |
Ally: HP <80%
| 50 |
Ally: HP <70%
| 50 |
Ally: HP <60%
| 50 |
Ally: HP <50%
| 50 |
Ally: HP <40%
| 50 |
Ally: HP <30%
| 50 |
Ally: HP <20%
| 50 |
Ally: HP <10%
| 50 |
Ally: MP <100%
| 50 |
Ally: MP <90%
| 50 |
Ally: MP <80%
| 50 |
Ally: MP <70%
| 50 |
Ally: MP <60%
| 50 |
Ally: MP <50%
| 50 |
Ally: MP <40%
| 50 |
Ally: MP <30%
| 50 |
Ally: MP <20%
| 50 |
Ally: MP <10%
| 50 |
Ally: status = Regen
| 50 |
Ally: status = Float
| 50 |
Ally: status = Bubble
| 50 |
Ally: status = Stop
| 50 |
Ally: status = Sleep
| 50 |
Ally: status = Confuse
| 50 |
Ally: status = Reverse
| 50 |
Ally: status = Slow
| 50 |
Ally: status = Lure
| 50 |
Ally: status = Reflect
| 50 |
Ally: status = Berserk
| 50 |
Ally: status = HP Critical
| 50 |
Ally: item AMT >= 10
| 50 |
Ally: status = KO
| 50 |
Ally: status = Stone
| 50 |
Ally: status = Petrify
| 50 |
Ally: status = Doom
| 50 |
Ally: status = Blind
| 50 |
Ally: status = Poison
| 50 |
Ally: status = Silence
| 50 |
Ally: status = Sap
| 50 |
Ally: status = Oil
| 50 |
Ally: status = Disable
| 50 |
Ally: status = Immobilize
| 50 |
Ally: status = Disease
| 50 |
Ally: status = Protect
| 50 |
Ally: status = Shell
| 50 |
Ally: status = Haste
| 50 |
Ally: status = Bravery
| 50 |
Ally: status = Faith
| 50 |
Ally: status = Invisible
| 100 |
|
Gambit Name |
Cost |
Foe: party leader's target
| - |
Foe: nearest visable
| - |
Foe: any
| - |
Foe: targeting leader
| 50 |
Foe: targeting self
| 100 |
Foe: targeting ally
| 100 |
Foe: undead
| 100 |
Foe: furthest
| 50 |
Foe: nearest
| 50 |
Foe: highest HP
| 50 |
Foe: lowest HP
| 50 |
Foe: highest max HP
| 50 |
Foe: lowest max HP
| 50 |
Foe: highest max MP
| 50 |
Foe: lowest max MP
| 50 |
Foe: highest level
| 50 |
Foe: lowest level
| 50 |
Foe: highest strength
| 50 |
Foe: lowest strength
| 50 |
Foe: highest magick pwr
| 50 |
Foe: lowest magick power
| 50 |
Foe: highest speed
| 50 |
Foe: lowest speed
| 50 |
Foe: highest defense
| 50 |
Foe: highest magick resist
| 50 |
Foe: HP >= 100,000
| 50 |
Foe: HP >= 50,000
| 50 |
Foe: HP >= 10,000
| 50 |
Foe: HP >= 5,000
| 50 |
Foe: HP >= 3,000
| 50 |
Foe: HP >= 2,000
| 50 |
Foe: HP >= 1,000
| 50 |
Foe: HP >= 500
| 50 |
Foe: HP < 100,000
| 50 |
Foe: HP < 50,000
| 50 |
Foe: HP < 10,000
| 50 |
Foe: HP < 5,000
| 50 |
Foe: HP < 3,000
| 50 |
Foe: HP < 2,000
| 50 |
Foe: HP < 1,000
| 50 |
Foe: HP < 500
| 50 |
Foe: HP = 100%
| 50 |
Foe: HP => 70%
| 50 |
Foe: HP => 50%
| 50 |
Foe: HP => 30%
| 50 |
Foe: status = Petrify
| 50 |
Foe: status = Stop
| 50 |
Foe: status = Sleep
| 50 |
Foe: status = Confuse
| 50 |
Foe: status = Doom
| 50 |
Foe: status = Blind
| 50 |
Foe: status = Poison
| 50 |
Foe: status = Silence
| 50 |
Foe: status = Sap
| 50 |
Foe: status = Oil
| 50 |
Foe: status = Reverse
| 50 |
Foe: status = Disable
| 50 |
Foe: status = Immobilize
| 50 |
Foe: status = Slow
| 50 |
Foe: status = Disease
| 50 |
Foe: status = Protect
| 50 |
Foe: status = Shell
| 50 |
Foe: status = Haste
| 50 |
Foe: status = Bravery
| 50 |
Foe: status = Faith
| 50 |
Foe: status = Reflect
| 50 |
Foe: status = Regen
| 50 |
Foe: status = Berserk
| 50 |
Foe: status = HP Critical
| 50 |
Foe: fire-weak
| 500 |
Foe: lightning-weak
| 500 |
Foe: ice-weak
| 500 |
Foe: earth-weak
| 500 |
Foe: water-weak
| 500 |
Foe: wind-weak
| 500 |
Foe: holy-weak
| 500 |
Foe: dark-weak
| 500 |
Foe: fire-vulnerable
| 250 |
Foe: lightning-vulnerable
| 250 |
Foe: ice-vulnerable
| 250 |
Foe: earth-vulnerable
| 250 |
Foe: water-vulnerable
| 250 |
Foe: wind-vulnerable
| 250 |
Foe: holy-vulnerable
| 250 |
Foe: dark-vulnerable
| 250 |
Foe: undead
| 100 |
Foe: flying
| 100 |
Foe: item AMT >= 10
| 100 |
Foe: character HP=100%
| 100 |
Foe: character status = Blind
| 100 |
Foe: character status = Silence
| 100 |
Foe: character status = Bravery
| 100 |
Foe: character status = Faith
| 100 |
Foe: character status = HP Critical
| 100 |
Foe: character MP >= 90%
| 100 |
Foe: character MP >= 70%
| 100 |
Foe: character MP >= 50%
| 100 |
Foe: character MP >= 30%
| 100 |
Foe: character MP >= 10%
| 100 |
Foe: character MP < 90%
| 100 |
Foe: character MP < 70%
| 100 |
Foe: character MP < 50%
| 100 |
Foe: character MP < 30%
| 100 |
Foe: character MP < 10%
| 100 |
Foe: character HP >= 90%
| 100 |
Foe: character HP >= 70%
| 100 |
Foe: character HP >= 50%
| 100 |
Foe: character HP >= 30%
| 100 |
Foe: character HP >= 10%
| 100 |
Foe: character HP < 90%
| 100 |
Foe: character HP < 70%
| 100 |
Foe: character HP < 50%
| 100 |
Foe: character HP < 30%
| 100 |
Foe: character HP < 10%
| 100 |
|
Gambit Name |
Cost |
Self
| 50 |
Self: HP <100%
| 50 |
Self: HP < 90%
| 50 |
Self: HP < 80%
| 50 |
Self: HP < 70%
| 50 |
Self: HP < 60%
| 50 |
Self: HP < 50%
| 50 |
Self: HP < 40%
| 50 |
Self: HP < 30%
| 50 |
Self: HP < 20%
| 50 |
Self: HP < 10%
| 50 |
Self: MP <100%
| 50 |
Self: MP < 90%
| 50 |
Self: MP < 80%
| 50 |
Self: MP < 70%
| 50 |
Self: MP < 60%
| 50 |
Self: MP < 50%
| 50 |
Self: MP < 40%
| 50 |
Self: MP < 30%
| 50 |
Self: MP < 20%
| 50 |
Self: MP < 10%
| 50 |
Self: status = HP Critical
| 50 |
Self: status = Petrify
| 50 |
Self: status = Doom
| 50 |
Self: status = Blind
| 50 |
Self: status = Poison
| 50 |
Self: status = Silence
| 50 |
Self: status = Sap
| 50 |
Self: status = Oil
| 50 |
Self: status = Reverse
| 50 |
Self: status = Immobilize
| 50 |
Self: status = Slow
| 50 |
Self: status = Disease
| 50 |
Self: status = Lure
| 50 |
Self: status = Protect
| 50 |
Self: status = Shell
| 50 |
Self: status = Haste
| 50 |
Self: status = Bravery
| 50 |
Self: status = Faith
| 50 |
Self: status = Reflect
| 50 |
Self: status = Invisible
| 50 |
Self: status = Regen
| 50 |
Self: status = Float
| 50 |
Self: status = Bubble
| 50 |
|