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 Final Fantasy Kingdom

   - NES

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   - PSP

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   - Bonus Dungeons
   - Labyrinth of Time


   - NES
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   - PS1
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   - Memory Game

   - PSP
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   - Memory Game
   - Soul of Rebirth


   - NES
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   - Onion Knight

   Coming Soon!


   - SNES
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   - Secrets

   - PS1
   - Game Info
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   - Items
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   - Developer's Room
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   - Hidden Items

   - DS
   - Game Info
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   - Augments
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   - Items
   - Bestiary
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   - Developer's Room
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   - Whyt

   - PSP
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   - Cave of Trials
   - Lunar Ruins


      

      

   - SNES
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   - Blue Magic
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   - Chemist List

   - PS1
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   - SNES
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   - Hidden Characters
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   - The Opera
   - Imperial Banquet
   - Secrets
   - Colosseum

   - PS1
   - Game Info
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   - Limit Breaks
   - Skills
   - Magic
   - Espers
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   - Hidden Characters
   - Misc. Quests
   - The Opera
   - Imperial Banquet
   - Secrets
   - Colosseum

   - Game Info
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   - Magic
   - Enemy Skills
   - Summons
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   - Chocobo's
   - Ultimate Weapons
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   - WEAPON
   - Gold Saucer
   - Ancient Forest
   - Wutai
   - Gast's Reports
   - Cloud's True Past
   - Vincent's History
   - Dating Game
   - Misc. Quests
   - PC Achievements

   - Game Info
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   - Triple Triad
   - Card Quests
   - Chocobo Forests
   - Deep Sea Research Facility
   - Centra Ruins
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   - SeeD test & Pay
   - Eyes On Me
   - Omega Weapon

   - Game Info
   - Characters
   - Trance
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   - Tetra Master
   - Chocobo Hot & Cold
   - Chocographs
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   - Stellazio Coins
   - Optional Bosses
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   - Game Info
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   - Sphere Grid
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   - Game Info

   - Game Info
   - Characters
   - Quickenings
   - License Board
   - Gambits
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   - Technicks
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   - Optional Bosses
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   - Nabudis
   - Clan Centurio/ Clan Primer

   - Game Info
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   - Summons
   - Components

   - Game Info


   materiaCompilation of VII

   - Game Info

   - Game Info
   - Characters
   - D.M.W.
   - Limit Skills
   - Magic
   - Summons
   - Materia
   - Materia Fusion
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   - Items
   - Shop Lists
   - Minerva

   - Movie Info
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   - Voice Actors
   - Producers
   - Game Difference

   - Story

   - Noevela Info
   - Case of Denzel
   - Case of Tifa
   - Case of Barret
   - Case of Yuffie
   - Case of Nanaki
   - Case of Lifestream
   - Case of Shinra

   - Movie Info
   - Characters
   - Voice Actors
   - Producers
   - Special Features

   - Game Info
   - Gameplay
   - Characters
   - Limit Breaks
   - Materia
   - Guns
   - Barrel Parts
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   - Items
   - Bestiary
   - Bosses
   - Omega WEAPON
   - Memory Capsules
   - Extra Mission Capsules
   - Voice Actors
   - Redemption

   - Game Info


   materiaFinest Fantasy For Advance

   - Game Info
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   - Magic
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   - Items
   - Bestiary
   - Bosses
   - World Map
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   - Misc. Stuff
   - Bonus Dungeons

   - Game Info
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   - Weapons
   - Armor
   - Items
   - Bestiary
   - Bosses
   - World Map
   - Transportation
   - Memory Game
   - Soul of Rebirth

   - Game Info
   - Characters
   - Magic
   - Summons
   - Weapons
   - Armor
   - Items
   - Bestiary
   - Bosses
   - World Map
   - Transportation
   - Developer's Room
   - Secrets
   - Cave of Trials
   - Lunar Ruins

   - Game Info
   - Characters
   - Jobs
   - Magic
   - Summons
   - Blue Magic
   - Abilities
   - Weapons
   - Armor
   - Relics
   - Items
   - Bestiary
   - Bosses
   - Optional Bosses
   - World Maps
   - Transportation
   - Misc. Quests
   - Chemist List
   - Combine List
   - Sealed Temple
   - Cloister of the Dead

   - Game Info
   - Characters
   - Limit Breaks
   - Skills
   - Magic
   - Espers
   - Lore Magic
   - Weapons
   - Armor
   - Relics
   - Items
   - Bestiary
   - Bosses
   - World Maps
   - Transportation
   - Hidden Characters
   - Misc. Quests
   - The Opera
   - Imperial Banquet
   - Secrets
   - Colosseum
   - Dragon's Den
   - Soul Shrine


   materiaSequels

   - Info/Video

   - Game Info
   - Characters
   - Garment Grids
   - Dresspheres
   - Magic
   - Blue Bullets
   - Accessories
   - Items
   - Bosses
   - Transportation
   - Lyrics

   - Game Info

   - Game Info
   - Characters
   - Summons


   materiaFabula Novis Crystallis

   - Game Info

   - Characters

   - Game Info

   - Game Info


   materiaTactics

   Coming Soon!

   - Game Info
   - Characters
   - Jobs
   - Magick
   - Summons
   - Abilities
   - Weapons
   - Armor
   - Helmets
   - Shields
   - Accessories
   - Items
   - Bestiary
   - Lucavi
   - Errands

   - Game Info
   - Characters
   - Jobs
   - Magic
   - Summons
   - Totema
   - Weapons
   - Armor
   - Accessories
   - Items
   - Bestiary

   - Game Info


   materiaCrystal Chronicles

   - Game Info

   - Game Info

   - Game Info

   - Game Info

   - Game Info

   - Game Info


   materiaFilm / OVA / Anime

   - Movie Info
   - Characters
   - Voice Cast
   - Lyrics
   - Easter Eggs
   - Special Features

   - Series Info

   - Series Info


   materiaSpin-Offs

   - Game Info
   - Characters
   - Magic
   - Weapons
   - Armor
   - Items
   - Enemies
   - Bosses
   - Monster Transformations

   - Game Info
   - Characters
   - Magic
   - Weapons
   - Armor
   - Items
   - Enemies
   - Bosses
   - World Map

   - Game Info
   - Characters
   - Magic
   - Weapons
   - Armor
   - Items
   - Bestiary
   - Bosses
   - World Map
   - Battle Fields

   - Game Info
   - Characters
   - EX Mode
   - Abilities
   - Summons
   - Weapons
   - Hand Armor
   - Head Armor
   - Body Armor
   - Accessories
   - PP Catalog
   - Player Icons
   - Cosmos Reports
   - Chaos Reports
   - Museum
   - Accomplishments
   - Level Up Trick

-------------Modes-------------

   - Story Mode
   - Arcade Mode
   - Duel Colosseum
   - Quick Battle

   - Game Info

   - Game Info
   - Jobs
   - Weapons
   - Enemies
   - Bosses
   - Locations
   - Achievements
--------Premium Content--------

   - Characters
   - Weapons
   - Enemies
   - Bosses


Dissidia Final Fantasy Accessories

Accessory Effect
Power Ring Damage +5%
Hyper Ring Damage +10%
Gaia Ring Damage +15%
Guard Ring Wall Rush Defense +10%
Block Ring Wall Rush Defense +20%
Guardian Bangle Defense +5%
Attractorb EX Intake Range +2m
Gravitorb EX Intake Range +3m
Ivory Choker EX Force Absorption +15%
Pearl Necklace EX Force Absorption +30%
Pretty Orb EX Core Absorption +15%
Dragonfly Orb EX Core Absorption +30%
Silver Hourglass EX Mode Duration +10%
Gold Hourglass EX Mode Duration +20%
Pendant EX Core Appearance Boost
Victory Pendant Big EX Core Appearance Boost
Muscle Belt Physical Damage +15%
Champion Belt Physical Damage +25%
Earring Magic Damage +15%
Star Earring Magic Damage +25%
Protect Stud Physical Defense +5%
Defense Cuff Physical Defense +10%
White Cape Magic Defense +5%
Black Cape Magic Defense +10%
Angel Brooch Stage Defense +20%
Angel Wings Stage Defense +30%
Zephyr Cloak BRV Boost on Dodge +3%
Elven Mantle BRV Boost on Dodge +6%
Heart's Ease BRV Boost on Block +5%
Spirit Stanchion BRV Boost on Block +10%
Accessory Effect
Bravery Orb BRV Recovery +20%
Bravery Elemental BRV Recovery +40%
Reflect Strand Magic Counter Strength +20%
Mirrored Chain Magic Counter Strength +40%
Booster Wall Rush BRV Damage +10%
Hyperstar Wall Rush BRV Damage +20%
Sniper Eye Wall Rush HP Damage +10%
Sniper Soul Wall Rush HP Damage +20%
Defense Veil Wall Rush BRV Defense +20%
Mystery Veil Wall Rush BRV Defense +20%
Decoy Wall Rush HP Defense +20%
Scapegoat Wall Rush HP Defense +30%
Jet Engine Chase BRV Damage +10%
Rocket Engine Chase BRV Damage +20%
Amulet Chase BRV Defense +10%
Golden Amulet Chase BRV Defense +20%
Mindbreak BRV boost when stage elements destroyed +2%
Mindcrush BRV boost when stage elements destroyed +4%
Angel's Bell Regen +10%
Archangel's Bell Regen +20%
Sunrise Battlegen Rate x1.2
Moonrise Battlegen Rate x1.5
Battle Chant Chase BRV Damage +15% Defense -10
War Gong Chase BRV Damage +30% Defense -20%
Dismay Shock EX Gauge Depletion +4%
Despair Shock EX Gauge Depletion +8%
Safety Bit Last Chance +1%
Safety Ring Last Chance +2%
Smiting Soul Iai Strike +2% (May randomly inflict Break)

Booster Accessories

Type Accessory Requirements Multiplier
(HP) HP = 100% When your HP is 100% 1.5x
(HP) HP = 80% When you have at least 80% of your HP 1.2x
(HP) HP = 40% When you have 40% or less of your HP 1.2x
(HP) HP is 50-70% When HP is 50-70% your HP 1.2x
(HP) HP = 1 When you have 1 HP 1.5x
(HP) Near Death When you are near death 1.5x
(HP) Near Loss When you are in danger of losing in 1 hit 1.5x
(HP) Large Gap in HP When HP gap is 2000+ points 1.5x
(HP) Small Gap in HP When HP gap between you and foe is under 200 points 1.5x
(HP) HP is a Multiple of 2 When your current HP is a multiple of 2 1.1x
(HP) HP is a Multiple of 3 When your current HP is a multiple of 3 1.2x
(HP) HP is a Multiple of 4 When your current HP is a multiple of 4 1.3x
(HP) HP is a Multiple of 5 When your current HP is a multiple of 5 1.4x
(HP) HP is a Prime Number When your current HP is a prime number 1.5x
(BRV) BRV = Base Value When your brave is its base value or higher 1.2x
(BRV) BRV = Base Value When your brave is its base value or lower 1.2x
(BRV) Break When you are suffering from break 1.5x
(BRV) Near Break When you in danger of break 1.5x
(BRV) Victory Chance When you have a chance to win 1.5x
(BRV) Large Gap in BRV When BRV gap is 1000+ points 1.5x
(BRV) Small Gap in BRV When BRV gap between you and foe is under 200 points 1.5x
(BRV) No BRV damage When you haven't taken any brave damage 1.5x
(BRV) BRV = 0 When your BRV is 0 1.5x
(BRV) BRV is a Multiple of 2 When you BRV is a multiple of 2 1.1x
(BRV) BRV is a Multiple of 3 When you BRV is a multiple of 3 1.2x
(BRV) BRV is a Multiple of 4 When you BRV is a multiple of 4 1.3x
(BRV) BRV is a Multiple of 5 When you BRV is a multiple of 5 1.4x
(BRV) BRV is a Prime Number When you BRV is a prime number 1.5x
(EX) Full EX Gauge When your EX gauge is full 1.5x
(EX) Empty EX Gauge When your EX gauge is empty 1.5x
(EX) EX Gauge = 70% When your EX Gauge is at least 70% full 1.2x
(EX) EX Gauge = 30% When your EX Gauge is at most 30% full 1.2x
(EX) EX Core Present When EX Core is present on the stage 1.5x
(SUM) After Summon Once you have used a summon 1.5x
(SUM) Summon Unused When you have not yet used a summon 1.5x
(ATK) Standing Still When you are standing still 1.3x
(ATK) In Motion When you are moving 1.2x
(ATK) Attacking Bravery While preforming a BRV attack 1.2x
(ATK) Attacking HP While preforming an HP attack 1.2x
(ATK) Taking Damage While taking damage 1.2x
(ATK) Blocking While blocking 1.2x
(ATK) Evading While evading 1.2x
(ATK) Quickmove During quickmove 1.2x
(ATK) Chasing While preforming a chase attack 1.3x
(EX) EX Mode While you are in EX Mode 1.3x
(ATK) Pre-Bravery Attack When you haven't yet preformed a BRV attack 1.5x
(ATK) Pre-Bravery Damage When you haven't yet hit with a BRV attack 1.2x
(ATK) Pre-HP Attack When you haven't yet preformed an HP attack 1.5x
(ATK) Pre-HP Damage When you haven't yet hit with an HP attack 1.2x
(STG) On the Ground When you are on the ground 1.2x
(STG) In Midair While you are in midair 1.2x
(STG) Near Opponent While near opponent 1.2x
(STG) Far from Opponent While far from opponent 1.2x
(STG) Above Opponent While higher then opponent 1.2x
(STG) Below Opponent While lower than opponent 1.2x
(STG) On Ground, Foe in Midair When opponent is in midair and you are on the ground 1.5x
(TIME) After 30 seconds 30 seconds after battle starts 1.2x
(LV) Large Gap in Level When at least a 20 level gap with opponent 1.5x
(LV) Small Gap in Level When at most a 3 level gap with opponent 1.2x
(LV) Level = 3 When your level is 3 or under 2x
(LV) Level 10-19 When your level is 10-19 1.5x
(LV) Level 20-29 When your level is 20-29 1.2x
(LV) Level 30-39 When your level is 30-39 1.2x
(LV) Level 40-49 When your level is 40-49 1.2x
(LV) Level 50-59 When your level is 50-59 1.2x
(LV) Level 60-69 When your level is 60-69 1.2x
(LV) Level 70-79 When your level is 70-79 1.2x
(LV) Level 80-89 When your level is 80-89 1.2x
(LV) Level 90-99 When your level is 90-99 1.2x
(LV) Level 100 When your level is 100 1.2x
(LV) Level = Multiple of 2 When your level is a multiple of 2 1.1x
(LV) Level = Multiple of 3 When your level is a multiple of 3 1.2x
(LV) Level = Multiple of 4 When your level is a multiple of 4 1.2x
(LV) Level = Multiple of 5 When your level is a multiple of 5 1.2x
(LV) Level is a Prime Number When your level is a prime number 1.5x
(OPEN) HP = 100% When opponent's HP is 100% 1.5x
(OPEN) Near Death When opponent is near death 1.5x
(OPEN) Near Loss When opponent is near loss 1.5x
(OPEN) BRV = Base Value When opponent's BRV is its base value or higher 1.2x
(OPEN) BRV = Base Value When opponent's BRV is its base value or lower x
(OPEN) Break When opponent is suffering from Break 1.5x
(OPEN) Near Break When opponent is in danger of break 1.5x
(OPEN) Victory Chance When opponent has a chance to win 1.5x
(OPEN) EX Gauge Full When opponent's EX Gauge is full 1.5x
(OPEN) EX Gauge = 70% When opponent's EX Gauge is at least 70% full 1.5x
(OPEN) After Summon One opponent has used a summon 1.5x
(OPEN) Summon Unused When opponent hasn't used a summon 1.5x
(OPEN) In Motion While opponent is moving 1.2x
(OPEN) Attacking Bravery While opponent preforms a BRV attack 1.2x
(OPEN) Attacking HP While opponent performs an HP attack 1.2x
(OPEN) Taking Damage While opponent takes damage 1.2x
(OPEN) Chasing While opponent performs a chase attack 1.3x
(OPEN) EX Mode While opponent is in EX Mode 1.3x
(OPEN) Pre-Bravery Damage While opponent hasn't connected with a BRV attack 1.5x
(OPEN) Pre-HP Damage While opponent hasn't connected with an HP attack 1.5x
(OPEN) On the Ground While opponent is on the ground 1.2x
(OPEN) In Midair While opponent is in midair 1.2x
(OPEN) HP = 70% When opponent has at least 70% of their HP 1.2x
(OPEN) HP = 30% When opponent has at 30% or less of their HP 1.2x
(OPEN) HP = 1 When opponent has 1 HP 1.5x
(OPEN) No BRV damage When opponent hasn't taken BRV damage 1.5x
(OPEN) EX Gauge = 30% When opponent's EX Gauge is under 30% 1.2x
(TIME) Easy Come, Easy Go Right after battle starts / After 30 Seconds, 0.5 times 2.5x/0.5x
(HP) Strong Against Adversity HP is 1 / When over 1 HP, 0.5 times 3x/0.5x

Accessory Effect
Lucky Charm LUK +4
Summon Recharge +1
Rabbit's Foot LUK +8
Summon Recharge +2
Desert Boots BRV Boost on Quickmove +1%
Battle Boots BRV Boost on Quickmove +2%
White Drop EX Force Absorption +10%
Red Drop ATK +1
Orange Drop DEF +1
Yellow Drop LUK +1
Green Drop HP +100
Blue Drop BRV +20
Cyan Drop Initial EX Force +10%
Purple Drop Regen +5%
Red Gem ATK +2
Orange Gem DEF +2
Yellow Gem LUK +2
Green Gem HP +300
Blue Gem BRV +60
Cyan Gem Initial EX Force +20%
Purple Gem Regen +10%
White Gem EX Force Absorption +20%
Hero's Spirit CP +20
Hero's Essence CP +40
Back to the Wall Initial HP -90%
Tenacious Attacker Absorb EX Force during attacks
Blazing Totema Absorb EX Force after summoning / Summon Recharge +2
Growth Egg Experience Value +20%
Strength Begets Courage Extra HP to BRV
Force Begets Courage EX Core & EX Force to BRV
Vengeful Soul Eye for an Eye (Add bravery to damage when reflecting a magical HP attack)
Rebellious Soul Bonecrusher (BRV increases by 30% of max HP when near death)
Final Position BRV Last Chance (Can endure one attack that would inflict Break with 0 BRV)
Final Decision BRV Combo Chance (Can endure one combo that would inflict Break with 0 BRV)
Destroyer No Chance (Disables opponent's "Chance" effects)
Glutton Absorb EX Force when taking damage
Accessory Effect
Great Gospel Regen +20%
BRV Recovery +50%
BRV Boost on Quickmove +1%
Steel Curtain Wall Rush BRV Defense +30%
Wall Rush HP Defense +30%
Berserker Ring Wall Rush BRV Damage +20%
Wall Rush HP Damage +20%
Close to You Absorb EX Force during attacks
Absorb EX Force when damaged
Absorb EX Force after summoning
Center of the World EX Intake Range +2m
EX Force Absorption +15%
EX Core Absorption +15%
First to Victory Initial EX Force +25%
Initial Bravery +25%
Hero's Seal Initial Bravery +50%
Beckoning Cat Gil +20%
AP +100%
PP +20%
Sturm und Drang Physical Damage +20%
Wall Rush BRV Damage +10%
Chase BRV Damage +10%
Soul of Thamasa Magic Damage +20%
Wall Rush BRV Damage +10%
Chase BRV Damage +10%
Fake Mustache LUK +10
EX Core Appearance Boost
Back-Breaking Straw BRV Boost on Dodge +3%
BRV Boost on Block +5%
BRV Boost on Quickmove +1%
Phoenix Down Last Chance
Endure killing blow with 1 HP
Breaks upon use
Phoenix Pinion Second Chance
When HP=0, convert BRV to HP
Breaks upon use
Valor Incense Initial Bravery +100%
Breakability: 100%
Valor Resin Initial Bravery +200%
Breakability: 100%
Arcane Incense Initial EX Force +25%
Breakability: 100%
Arcane Resin Initial EX Force +100%
Breakability: 100%
Destruction Incense ATK +4
Breakability: 100%
Destruction Resin ATK +8
Breakability: 100%
Patience Incense DEF +4
Breakability: 100%
Patience Resin DEF +8
Breakability: 100%
Life Incense HP +500
Breakability: 100%
Life Resin HP +1000
Breakability: 100%
Mystery Incense LUK +8
Breakability: 100%
Mystery Resin LUK +16
Breakability: 100%
Diamond Ring AP +300%
Breakability: 100%
Chocobo Down Experience Value +20%
Breakability: 30%
Chocobo Wing Experience Value +50%
Breakability: 30%
Chocobo Feather Experience Value +100%
Breakability: 30%
Superslick Battlegen Rate x1.5
Breakability: 50%
Mog's Amulet Drop Rate 1.5x
Breakability: 30%
Miracle Shoes ATK +1
DEF +1
LUK +1
Dangerously Lucky Last Chance
Drop Rate x1.75
Breaks upon use