Final Fantasy II PS1


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Final Fantasy II Weapons

Any of the weapons in Final Fantasy II can be used by all characters. The initial weapon of the character is usually their strongest weapon. You need to equip a weapon, and continuously use it in battle. When this happens, your proficiency with that particular weapon goes up. It is a good idea to have two major fighters with swords/axes, and have your back defense use bows, to give them the full damage ability.

Swords

Name Cost Atk Acc Notes
Blood Sword - 0 0 Transfers damage as HP
Broad Sword 400 8 60 -
Long Sword 600 8 60 -
Mythril Sword 1800 13 50 -
Ancient Sword - 25 10 Causes Curse
Crescent - 30 10 Causes sleep
Wing Blade 5000 42 56 -
Terra Sword - 52 58 -
Flame Sword - 63 60 Deals Fire damage
Defender - 78 64 Raises evasion
Ice Brand - 72 62 Deals Ice damage
Sun Blade - 83 65 damage vs undead is doubled
Excalibur - 100 75 -
Masamune - 150 90 -

Knives

Name Cost Atk Acc Notes
Knife 150 3 75 -
Dagger 400 7 65 -
Mythril Knife 800 14 67 -
main Gauche - 32 70 Increases evasion
Orichal Dagger - 50 72 -
Ripper - 69 75 Cuases second amount of damage when strikes
Cat Claws - 86 80 -

Axes

Name Cost Atk Acc Notes
Axe 500 10 55 -
Battle Axe 800 15 45 -
Mythril Axe 2000 22 45 -
Demon Axe 10000 27 45 -
Ogre Killer 15000 58 50 Extra damage vs ogres and giants
Venom Axe - 76 55 May cause Poison status
Rune Axe - 95 60 Effective vs magic foes/casts Fog6 as an item

Bows

Name Cost Atk Acc Notes
Bow 150 1 50 -
Longbow 250 5 40 -
Mythril Bow 1000 13 40 -
Shade Bow - 25 0 May cuase blindness
Flame Bow - 42 47 Causes fire damage
Ice Bow - 56 50 Causes ice damage
Yoichi's Bow - 90 75 Casts Berserk3 as an item

Javelins

Name Cost Atk Acc Notes
Javelin 300 6 65 -
Spear 500 11 55 -
Mythril Spear 1500 18 55 -
Trident 5000 30 57 -
Demon Spear 10000 42 60 -
Flame Lance 15000 54 62 Causes fire damage
Ice Lance - 66 65 Causes ice damage
Thunder lance - 78 67 Causes lightning damage/casts Bolt16 as an item
Holy Lance - 90 70 Causes holy damage/casts Holy8 as an item

Staves

Name Cost Atk Acc Notes
Staff 250 4 70 -
Mace 500 9 60 -
Mythril Mace 1500 16 60 -
Werebane 3000 28 62 Double damage vs Werebeasts
Mages Staff - 40 64 Casts Bolt5 as an item
Power Staff 8000 53 66 -
Spellbinder - 64 68 Casts Venom16 at a random target as an item
Healing Staff - 78 70 Heals target when strikes
Diamond Mace - 90 75 -

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