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Final Fantasy Kingdom |
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Name |
Threat |
Description |
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water Dragon |
** |
Runs around swinging its club. When it strikes the ground, Skeletons emerge |
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Ape Skeleton |
** |
Runs around swinging its club. When it strikes the ground, Skeletons emerge |
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Skeledragons |
*** |
Fire-breathing snakes that will shoot fire. After a certain time they will breathe out heavy steam |
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Gilles De Rais |
** |
Runs around swinging its club. When it strikes the ground, Skeletons emerge |
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Vampire |
** |
Nightmare beings that combine acrobatics and massive swipes to attack. Can also induce the Vampire Curse by sucking your blood |
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Vampire |
** |
Nightmare beings that combine acrobatics and massive swipes to attack. Can also induce the Vampire Curse by sucking your blood |
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Lord Oldrey |
**** |
Slow but powerful, this creature crouches down and uses a 2-fisted attack. It can also pick up a person and toss them across the room |
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Female Vampire |
** |
Slinks along the ground rising to strike and suck blood. With enough damage she will begin using mist and bat attacks |
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Harpy |
** |
Runs around swinging its club. When it strikes the ground, Skeletons emerge |
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Security Crystal |
** |
Slinks along the ground rising to strike and suck blood. With enough damage she will begin using mist and bat attacks |
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Medusa |
** |
Slinks along the ground rising to strike and suck blood. With enough damage she will begin using mist and bat attacks |
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Queen Algenie |
** |
Slinks along the ground rising to strike and suck blood. With enough damage she will begin using mist and bat attacks |
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Demon Bull |
***** |
Charges with its massive horns, stopping only to fire a beam across the room. Once enough damage is taken it will break down, but can poison upon touching it |
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Carrie's Cousin |
** |
Fiers out three homing fireballs. When in close she will twirl around emmiting steam from her staff |
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Rosa |
** |
Recently vampirized woman who can use sonic blasts, spit fireballs, and hurl thorns. Up close she can swing her sword with the best of them |
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Werebull |
*** |
Uses claw swipes and speed to attack. When it is angered, it channels energy and rushes towards its target |
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Wereleopard |
*** |
Relying on speed, this beast quickly circles around swiping its claws. It is quick to recover and begins its attacks again |
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Weretiger |
**** |
Slow but powerful, this creature crouches down and uses a 2-fisted attack. It can also pick up a person and toss them across the room |
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Werecougar |
**** |
Can swipe its massive claws in the air and quickly on the ground. Also has a sliding attack to watch out for |
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Werewolf |
**** |
Can swipe its massive claws in the air and quickly on the ground. Also has a sliding attack to watch out for |
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Chimera |
**** |
The salesman's true form. He flies endlessly around, attacking with an endless steam barrage. He also has the ability to summon the Reaper's conjured demon |
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Grim Reaper |
***** |
Uses his flying sickles to distract his victems, while he charges forward with a scythe attack. |
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Summoned Creatures |
***** |
Summoned by the reaper to aid in his battles. These creatures are menacing and dangerous |
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Actrise |
* |
Surrounds herself with protective crystals. She then causes them to shoot up from the ground in an attempt to ensnare her victems. She also shoots three homing fireballs |
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Renon |
**** |
The salesman's true form. He flies endlessly around, attacking with an endless steam barrage. He also has the ability to summon the Reaper's conjured demon |
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Charlie |
** |
A vampirized Charlie will toss a endless barrage of poisoned Holy Water vials. And he will constantly attempt to lach on and suck your blood, making you a vmapire |
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Dracula's Servant |
***** |
This being can teleport in and out, while throwing a assault of homing bats, sonic blasts, and pressurized flames. He will also try to capture you and suck your blood |
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Dracula |
***** |
On top of the unstable tower, dracula will teleport in and out o the battle, while releasing three homing bats, and sonic blast rings that travel outwards. When enough damage has been done he will ignite the entire area, making movement difficult |
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Ultimate Dracula |
*** |
From a distance, or in close proximity this final form has attacks. If in a distance, he will bury his claws, causing massive sand spill overs. He will also summon Skeletons to aid him. Up close he will spew dark magic, and spit fireballs towards the ground. |
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