Spell |
Used By |
MP |
Level |
Description |
Antidote |
|
2 |
8 |
Removes poison |
Awake |
|
2 |
17 |
Wakes up allies during battle |
Bang |
|
5 |
11 |
Small explosion attack |
Barrier |
|
6 |
29 |
Protects from fire and snow storms |
Beat |
|
4 |
18 |
Kills enemy instantly, does not always work |
Bedragon |
|
18 |
30 |
User becomes a fire breathing dragon |
Bikill |
|
6 |
19 |
Raises Attack Power |
Blaze |
|
2 |
3/1 |
Small fireball attack |
Blazemore |
|
4 |
19 |
Large fireball attack |
Blazemost |
|
10 |
33 |
Huge fireball attack |
Blizzard |
|
11 |
32 |
Sends a blizzard like attack |
Boom |
|
8 |
23/23 |
Big explosion attack |
Bounce |
|
4 |
8 |
Reflects spells back unto the chanter |
Chance |
|
20 |
39 |
Random, unpredictable effects |
Chaos |
|
5 |
30 |
Confuses enemy |
Day-Night |
|
12 |
17 |
Changes day into night, and night into day |
Defeat |
|
7 |
24 |
Kills enemies instantly, does not always work |
Defense |
|
4 |
21 |
Lowers Defense |
Expel |
|
3 |
1 |
Sends enemies away, but you earn no Gold or Exp |
Explodet |
|
15 |
36 |
Huge explosion |
Farewell |
|
- |
35 |
Sacrifices caster to revive and heal all team members to max HP |
Fendspell |
|
2 |
19 |
Stop spells both ways |
Fireball |
|
4 |
9/7 |
Attack w/ balls of fire |
Firebane |
|
6 |
14 |
More intense than Fireball |
Firevolt |
|
10 |
27 |
Scorching flames attack |
Heal |
|
3 |
1 |
Restore 25 to 35 HP |
Healall |
|
7 |
27/26/27 |
Restores all HP |
Healmore |
|
5 |
5/13/16 |
Restore about 85 HP |
Healus |
|
18 |
30 |
Restore about 85 HP |
Healusall |
|
36 |
32 |
Restores all HP |
Icebolt |
|
1 |
2 |
Attack with bolts of ice |
Icespears |
|
8 |
27 |
Attack with spears of ice |
Increase |
|
4 |
14 |
Increase defense |
Infermore |
|
4 |
23 |
Large vacuum attack |
Infermost |
|
8 |
32 |
Huge vacuum attack |
Infernos |
|
2 |
8 |
Vacuum attack |
Ironize |
|
2 |
21 |
Cannot be harmed in battle, but cannot attack either |
Lightning |
|
15 |
34 |
Huge lightning attack |
Numboff |
|
2 |
10 |
Remove numbness |
Outside |
|
8 |
13/9/7 |
Transport group outside of a cave or tower |
Repel |
|
8 |
11 |
Keeps weaker monsters at bay while you travel |
Return |
|
8 |
7/8/9 |
Return to most castles or towns you have already been to |
Revive |
|
20 |
33 |
Revives a dead party member |
Robmagic |
|
- |
16/25 |
Steals MP from enemies |
Sacrifice |
Enemy |
1 |
1 |
Defeats all enemies, but the caster of the spell also dies |
Sap |
|
3 |
3 |
Lowers defense |
Sleep |
|
3 |
5 |
Puts enemies to sleep |
Sleepmore |
|
3 |
15/16 |
More powerful sleep spell |
Snowstorm |
|
5 |
11 |
Severe snowstorm attack |
Speedup |
|
3 |
14 |
Raises agility |
Stepguard |
|
2 |
21 |
Prevents damage from barriers and swamps |
Stopspell |
|
3 |
12 |
Blocks enemy spells |
Surround |
|
4 |
6 |
Surrounds enemies with fog making it hard for them to attack you |
Thordain |
|
15 |
37 |
Lightning attack, all party members must have 15 MP to contribute to the spell for it to work |
Transform |
|
5 |
30 |
Changes chanter to a different form |
Upper |
|
3 |
4 |
Increase defense |
Vivify |
|
12 |
28/20/21 |
Revives ally, 50% chance of working |
X-Ray |
|
3 |
23 |
Examine contents of Treasure Chests. Glows red for enemies |
Zap |
|
4 |
25 |
Lightning Bolt attack |